OffsetFetcher
Automated tool for fetching and updating game offsets and signatures for memory manipulation projects.
View Code// developer
Systems & Reverse Engineering Tools
I build low-level software in Kazakhstan. My tools read process memory, inspect PE binaries, process frames with OpenCV, and supervise background processes.
Automated tool for fetching and updating game offsets and signatures for memory manipulation projects.
View CodeAsync script that verifies HTTP, SOCKS4, and SOCKS5 proxies from multiple online providers with high concurrency.
View CodeReads flashbang alpha values from CS2 memory in real time and clamps them to prevent blindness without modifying game files.
View CodeProcess manager with real-time resource telemetry, Web dashboard, system tray, and child process automation.
View CodeCLI script that inspects PE binary imports and automates Vulkan DXVK translation layer deployment for Direct3D titles.
View CodeJesewe
Kazakhstan
// whoami
Developer based in Kazakhstan. I focus on systems programming and reverse engineering. I work with OS internals, process memory inspection, and hardware-level input synthesis.
// what i build
Memory dumpers, binary analysis scripts, computer vision pipelines, and process supervisors. I write tools that traverse Source2 schema trees, extract PE import tables, match perceptual hashes, and manage child processes.
// outside the terminal
I study game engine architectures, test binary translation layers like DXVK, and inspect memory structures in new releases. When a program lacks an interface or breaks after an update, I build the tooling to inspect and fix it.
// stack
Open to new projects, collaborations, and technical conversations. Reach out through any of these.