available for projects Kazakhstan, KZ

// developer

Gaming Tools & Automation

I build low-level game tools and automation utilities from Kazakhstan. Most projects start as problems I hit while playing — and turn into open source code.

6+ Projects
Python Primary Lang
OSS Open Source

Featured Projects

VioletWing

Automated tool for Counter-Strike 2 with precise aiming, visual overlays, and movement automation via memory manipulation.

Python Memory Manipulation
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proxy-checker

Async script that verifies HTTP, SOCKS4, and SOCKS5 proxies from multiple online providers. Handles concurrency correctly and reports results accurately.

Python Networking Async
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cs2-noflash

Reads flashbang alpha values from CS2 memory in real time and clamps them so you never go fully blind. No game file modifications.

Python Memory Manipulation
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CLIRunner

A lightweight and powerful command-line interface tool designed to streamline, automate, and manage script executions and terminal commands with ease.

Python CLI Automation
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cs2-bhop

Triggers jumps at the exact frame CS2 expects for consistent bunny-hopping. Written in C# to get the input timing precision Python can't.

C# Input Automation Timing Systems
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install_dxvk

CLI script that automates DXVK installation — the Vulkan translation layer for Direct3D 8–11 — into any game directory you point it at.

Python CLI Vulkan
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About Me

ItsJesewe

Kazakhstan

// whoami

Developer from Kazakhstan. Got into programming through gaming and stayed for the low-level systems work. I build tools that sit at the boundary between the OS and the game process — memory reads, input injection, process overlays.

// what i build

Memory-level game tooling, async network utilities, CLI automation. The goal is always the same: precise, minimal code that does one thing and handles the edge cases that bite you in production.

// outside the terminal

I follow low-level systems research, test new game releases, and contribute to open-source repos that scratch real itches. Most project ideas come from hitting a wall while playing and deciding to fix it.

// stack

  • Python
  • Game Automation
  • Memory Management
  • Networking
  • Async Programming
  • CLI Tools
  • Vulkan / DXVK

Let's Connect

Open to new projects, collaborations, and technical conversations. Reach out through any of these.